都不需要。打开网页就能玩,进度保存在你自己的浏览器里,不经过任何服务器。
能。飞船跟着手指走,激光自动开火,不需要按键。竖屏横屏都可以,横屏视野更宽。
只有一条规则:飞船跟着鼠标(或手指)移动,激光自动开火。你要做的是躲开陨石、把星币花在对的地方。五个主动技能绑定 Q W E R T,裂隙是 G。
存在浏览器的 localStorage(键名 starRiftMiner_save),每 30 秒自动保存一次。所以:清除浏览器数据、换浏览器、开无痕模式都会导致存档丢失,而且无法找回。
离线效率基础 50%,货舱扩容每级 +3%(超过 100% 后收益递减)。离线时间上限默认 24 小时,穿满星海劫掠者 6 件套可翻倍到 48 小时。结算基于你离线时的 DPS。
有,最低按 10 秒计算。所以刷新页面不会白刷,但也没什么意义。
观看一次广告可获得 15 分钟双倍收益。这是每天最划算的一笔操作,建议上线第一件事就按。
会弹出选择框,两条路:
选哪个看你当前星币和连击数——连击很高时看广告更值。
有,受伤后 1.5 秒无敌。所以连续被撞通常意味着你停在怪堆里没动。
清空:星币、五项基础升级、暗物质升级等级、双倍收益状态。
保留:暗物质总量、全部装备、量子科技与量子能量、成就、图鉴、皮肤。
判断一句话:按当前收入,再玩 10 分钟能不能多拿 1 颗暗物质?不能就跃迁。跃迁收益是平方根关系,多攒一倍的星币往往一点奖励都不多。
全部投「永久攻击力」。它每级 +20% 攻击,而且价格不随等级上涨(永远 1 颗/级),是全游戏性价比最高的投资。
不会。装备(含强化等级、词缀、套装)是唯一完全跨跃迁保留的成长线,所以强化装备永远不会亏。
先强化。强化成本是线性的(第 n 级 n+1 个合金),+30 只要 465 合金,加成却是确定的;洗练是随机的,一次传说要 200 合金。
| 玩法 | 解锁条件 | 次数限制 |
|---|---|---|
| 星际舰队 | 跃迁 3 次 | 无(1 小时自动结算) |
| 时空回响 | 跃迁 5 次 | 每日 1 次 |
| 星域远征 | 跃迁 8 次 | 每日 3 次 |
| 深空裂隙 | 游戏内解锁(G 键) | 无 |
没有上限。每层敌人数量 20 + 2×层数,血量逐层 ×1.13(30 层后 ×1.18),每 5 层出现 Boss。层数越高奖励越好,但收益是递减的。
大概率是 DPS 跟不上血量成长。血量随跃迁次数 ×(1 + 0.6×次数),跃迁 8 次时平均单只要 296 血,需要约 269 DPS 才能清屏。低于这个数屏幕就会堆怪。
都是条件解锁,不花钱:跃迁 1 次/3 次、累计击败 10 个 Boss、累计摧毁 50/500 颗水晶、累计获得 100 万星币。
广告只出现在两个地方:页面横幅,以及「看广告复活」「双倍收益」这类你主动点的按钮。看广告永远是可选的——不接受惩罚也能继续玩。
可以,到 GitHub 提 issue。攻略内容如有与游戏内不符的地方,也欢迎指出。
进入游戏 →Neither. Open the page and play. Your progress lives in your own browser and never touches a server.
Yes. The ship follows your finger and the laser fires automatically — no buttons needed. Landscape gives a wider view.
One rule: the ship follows the cursor (or finger) and fires on its own. Dodge asteroids and spend coins wisely. Skills are Q W E R T; the rift is G.
In browser localStorage (key starRiftMiner_save), autosaved every 30 seconds. Clearing browser data, switching browsers or using private mode will erase it permanently.
Base offline efficiency is 50%, +3% per cargo level (diminishing past 100%). Offline time caps at 24 hours, doubled to 48 with the 6-piece Star Raider set. It settles from your DPS at logout.
Yes, minimum 10 seconds is counted. Refreshing the page is harmless but pointless.
Watching one ad grants 15 minutes of double income — the best value action of the day. Do it first thing.
Pick based on your coin balance and combo — a high combo makes the ad worth it.
Yes, 1.5 seconds. Getting hit repeatedly usually means you stopped moving inside a cluster.
Cleared: coins, the five base upgrades, dark-matter upgrade levels, buff state.
Kept: total dark matter, all equipment, quantum tech and energy, achievements, bestiary, skins.
Ask: at my current income, would ten more minutes earn another dark matter? If not, reset. Rewards scale with a square root, so doubling your coins often adds nothing.
All into permanent attack: +20% per level and the price never rises (always 1 dark matter). The best investment in the game.
No. Gear — including enhancement levels, affixes and sets — is the one line that fully survives, so enhancing it is never wasted.
Enhance. Costs are linear (level n costs n+1 alloy), so +30 takes only 465 alloy and the gain is guaranteed. Reforging is random and costs 200 alloy on a legendary.
| Mode | Unlock | Limit |
|---|---|---|
| Star Fleet | 3 transcensions | None (auto-settles hourly) |
| Temporal Echo | 5 transcensions | Once per day |
| Star Expedition | 8 transcensions | 3 per day |
| Deep Rift | In-game (G) | None |
No limit. Each floor adds 2 enemies over a base of 20, HP scales ×1.13 per floor (×1.18 after floor 30), and a boss appears every 5 floors. Rewards grow but diminish per floor.
Your DPS has fallen behind HP scaling: HP multiplies by (1 + 0.6 × transcensions), so at 8 transcensions the average asteroid has 296 HP and you need roughly 269 DPS to keep the screen clean.
All are milestone-based and free: 1 and 3 transcensions, 10 bosses defeated, 50 and 500 crystals destroyed, 1 million lifetime coins.
Ads appear in two places only: the page banner and buttons you choose to press (revive, double income). Watching is always optional — you can accept the penalty and keep playing.
Yes — open an issue on GitHub. Corrections to these guides are welcome too.
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