装备是这个游戏里唯一不会被跃迁清空的成长线。暗物质升级每次跃迁归零,装备却一直跟着你——所以配装是长线投入里回报最高的一块。这篇把六个槽位、强化曲线、词缀池和三套主流配装一次讲清。
| 槽位 | 主属性 | 进入哪个乘区 |
|---|---|---|
| 🔫 武器阵列 | 攻击力 % | 攻击力(乘算) |
| 🚀 脉冲引擎 | 攻击速度 % | 射速(乘算) |
| 🛡️ 护盾发生器 | 离线收益保护 % | 离线效率(加算) |
| 🌀 反重力核心 | 无人机产出 % | 挂机收入(乘算) |
| 💻 量子计算机 | 暴击伤害 % | 暴击倍率(加算到 2.0 基础) |
| 🔬 纳米采集器 | 星币获得 % | 全部星币收入(乘算) |
每个槽位的加成不是「装备上写了多少就是多少」,而是:
槽位加成 = 品质基础值 × (1 + 强化等级 × 0.1)| 品质 | 基础值 | +10 时 | +30 时 | +99 时 |
|---|---|---|---|---|
| 普通 | 5 | 10 | 20 | 54.5 |
| 稀有 | 12 | 24 | 48 | 130.8 |
| 史诗 | 25 | 50 | 100 | 272.5 |
| 传说 / 远古 / 太古 | 50 | 100 | 200 | 545 |
| 绿色套装 | 25 | 50 | 100 | 272.5 |
强化成本是线性的:从 +n 到 +(n+1) 需要 n+1 个合金。也就是说强化到 +30 总共只花 465 合金,到 +99 总共 4950 合金。而合金的兑换率是 1 万星币换 1 个(或用 1 颗暗物质换 5 个)。
默认上限 +99;如果某件装备带「淬炼精通」词缀(+1 ~ +5),上限可推到 +104。这就是为什么后期那件带淬炼的装备值得留着。
词缀随品质生成,取值范围固定。下表按「值得洗练」的程度排序:
| 词缀 | 效果 | 取值范围 | 评价 |
|---|---|---|---|
| 毁灭之力 | 攻击力 % | 3 ~ 15% | ★★★★★ 武器槽必备 |
| 致命打击 | 暴击伤害 % | 5 ~ 25% | ★★★★★ 量子槽核心 |
| 时间膨胀 | 攻击速度 % | 5 ~ 20% | ★★★★★ 引擎槽核心 |
| 危险直觉 | 暴击率 % | 1 ~ 5% | ★★★★ 稀缺的暴击率来源 |
| 分裂光束 | 额外光束概率 | 2 ~ 8% | ★★★★ 等效乘算输出 |
| 双重暴击 | 暴击再判定概率 | 3 ~ 15% | ★★★★ 暴击流质变 |
| 超频核心 | 攻击速度(固定值) | 0.1 ~ 0.5 | ★★★ 前期强,后期被 % 反超 |
| 穿甲核心 | 无视护盾概率 | 5 ~ 15% | ★★★ 打水晶/护盾体专用 |
| 财富直觉 | 星币获得 % | 5 ~ 20% | ★★★★ 挂机流核心 |
| 自动采集 | 无人机产币 | 1 ~ 8 | ★★★ 早期收益低,配反重力槽才有用 |
| 长眠协议 | 离线收益 % | 3 ~ 12% | ★★★★ 睡前收益的隐形大头 |
| 血祭契约 | 伤害转护盾 | 1 ~ 5% | ★★★ 生存向,Boss 战有用 |
| 淬炼精通 | 强化上限 + | 1 ~ 5 | ★★★★ 长期价值最高的辅助词缀 |
| 电磁脉冲 | 眩晕概率 | 3 ~ 12% | ★★ 控制,不提升 DPS |
| 冰霜领域 | 减速概率 | 3 ~ 12% | ★★ 同上 |
| 燃烧弹头 | 灼烧概率 | 3 ~ 12% | ★★ 持续伤害,总量偏低 |
| 弹射轨道 | 子弹反弹概率 | 3 ~ 10% | ★★ 清杂兵有用 |
| 护甲侵蚀 | 目标护甲 - | 3 ~ 12% | ★★ 针对性场景 |
| 品质 | 洗练消耗(合金) | 锁定 1 条(精华) |
|---|---|---|
| 普通 / 稀有 | 5 / 15 | 5 / 15 |
| 史诗 | 50 | 40 |
| 传说 | 200 | 120 |
| 远古 / 太古 | 800 / 3000 | 400 / 1500 |
洗练会重掷全部未锁定的词条。所以正确做法是:先把满意的词条锁住(消耗精华),再洗剩下的。洗练精华来自裂隙(10:1 折算)和远征商店,属于慢速资源,别在史诗装备上浪费。
两套体系并存,但加成不同。注意绿色套装的基础值只有 25(约为传说的一半),换来的是更强的套装效果:
| 件数 | 星海劫掠者(传说) | 星海劫掠者(绿色) |
|---|---|---|
| 2 件 | 星币 +25% | 星币 +30% |
| 4 件 | 无人机产出 ×2 | 无人机产出 ×2 |
| 6 件 | 离线上限 ×2(48h) | 离线上限 ×2 + 离线效率 +25% |
| 件数 | 虚空守望者(传说) | 虚空守望者(绿色) |
|---|---|---|
| 2 件 | 暴击率 +10% | 暴击率 +12% |
| 4 件 | 攻速 +40% | 攻速 +50% |
| 6 件 | 25% 概率穿透额外目标 | 30% 概率穿透 2 个目标且伤害不衰减 |
掉落来源:精英 1%、水晶 3%、Boss 8%。因为基础值低,绿色套装更适合凑 4 件套而不是当主装备穿满——除非你正好缺那 25% 离线效率。
Equipment is the only progression line that survives every transcend. Dark-matter upgrades reset each run; your gear stays. That makes it the highest long-term return in the game. This guide covers the six slots, the enhancement curve, the affix pool and three working builds.
| Slot | Main stat | Feeds into |
|---|---|---|
| 🔫 Weapon array | Attack % | Attack (multiplicative) |
| 🚀 Pulse engine | Attack speed % | Fire rate (multiplicative) |
| 🛡️ Shield generator | Offline protection % | Offline efficiency (additive) |
| 🌀 Anti-gravity core | Drone output % | Idle income (multiplicative) |
| 💻 Quantum computer | Crit damage % | Crit multiplier (added to the 2.0 base) |
| 🔬 Nano collector | Coin gain % | All coin income (multiplicative) |
| Quality | Base | +10 | +30 | +99 |
|---|---|---|---|---|
| Normal | 5 | 10 | 20 | 54.5 |
| Rare | 12 | 24 | 48 | 130.8 |
| Epic | 25 | 50 | 100 | 272.5 |
| Legendary / Ancient / Primal | 50 | 100 | 200 | 545 |
| Green set | 25 | 50 | 100 | 272.5 |
Enhancement cost is linear: going from +n to +(n+1) costs n+1 alloy. Reaching +30 costs 465 alloy total; +99 costs 4,950. Alloy converts at 10,000 coins each, or 5 alloy per dark matter.
Default cap is +99. A "Temper Mastery" affix (+1 to +5) pushes it to +104 — which is why those items are worth keeping.
| Affix | Effect | Range | Verdict |
|---|---|---|---|
| Destruction | Attack % | 3 – 15% | ★★★★★ weapon must-have |
| Lethal Strike | Crit damage % | 5 – 25% | ★★★★★ quantum core |
| Time Dilation | Attack speed % | 5 – 20% | ★★★★★ engine core |
| Danger Sense | Crit rate % | 1 – 5% | ★★★★ rare crit-rate source |
| Split Beam | Extra beam chance | 2 – 8% | ★★★★ effectively multiplicative |
| Double Crit | Re-roll crit chance | 3 – 15% | ★★★★ the crit build's payoff |
| Overclock | Flat attack speed | 0.1 – 0.5 | ★★★ strong early, outscaled later |
| Piercing Core | Ignore shield chance | 5 – 15% | ★★★ anti-crystal/shielded |
| Wealth Sense | Coin gain % | 5 – 20% | ★★★★ idle build core |
| Auto Harvest | Drone coins | 1 – 8 | ★★★ needs the anti-grav slot |
| Long Sleep | Offline gain % | 3 – 12% | ★★★★ the hidden overnight earner |
| Blood Pact | Damage to shield | 1 – 5% | ★★★ survivability, boss fights |
| Temper Mastery | Enhance cap + | 1 – 5 | ★★★★ highest long-term value |
| EMP | Stun chance | 3 – 12% | ★★ control, no DPS |
| Frost Field | Slow chance | 3 – 12% | ★★ same |
| Incendiary | Burn chance | 3 – 12% | ★★ low total damage |
| Ricochet Rail | Bounce chance | 3 – 10% | ★★ good for trash clear |
| Armor Shred | Target armor − | 3 – 12% | ★★ situational |
| Quality | Reforge cost (alloy) | Lock one affix (essence) |
|---|---|---|
| Normal / Rare | 5 / 15 | 5 / 15 |
| Epic | 50 | 40 |
| Legendary | 200 | 120 |
| Ancient / Primal | 800 / 3,000 | 400 / 1,500 |
Reforging rerolls every unlocked affix. The correct pattern: lock what you like, then reroll the rest. Essence is a slow resource (rift dust converts at 10:1, plus expedition shop) — do not burn it on epic gear.
| Pieces | Star Raider (legendary) | Star Raider (green) |
|---|---|---|
| 2 | Coins +25% | Coins +30% |
| 4 | Drone output ×2 | Drone output ×2 |
| 6 | Offline cap ×2 (48h) | Offline cap ×2 + offline efficiency +25% |
| Pieces | Void Watcher (legendary) | Void Watcher (green) |
|---|---|---|
| 2 | Crit rate +10% | Crit rate +12% |
| 4 | Attack speed +40% | Attack speed +50% |
| 6 | 25% chance to pierce one extra target | 30% chance to pierce 2 targets, no damage falloff |
Drops: elite 1%, crystal 3%, boss 8%. Because the base value is only 25, green sets are best used to hit the 4-piece bonus rather than worn across every slot — unless you specifically want that +25% offline efficiency.